However, this uses up one more space in the grid, meaning there is one less space for a new plant to grow. For Shriekbulbs, see this section for more details.įor the second chart, level 6 can be altered to remove its unwanted plots by using the setup for level 7 without the empty top row. For Everdaisies, fill the 1st and 5th rows with Tidygrasses and the 3rd row with Elderworts. For Juicy Queenbeets, plant 4 3×3 rings of Queenbeets in each corner. If you’re trying to grow one of these plants, DO NOT FOLLOW the mutation setups shown above (they won’t work very well for you, if at all). Note that there are certain plants which require more than just 2 adjacent plants (Juicy Queenbeet, Shriekbulb & Everdaisy). For example, growing Baker’s Wheat and Gildmillet may spawn unwanted Thumbcorns in the R plots. The light red squares (labelled with an “R”) indicate plots that could grow unwanted crops resulting from the mutation of 2 plants of the same type. The green and yellow squares (labeled with a “G” and “Y” respectively) indicate the 2 types of planted tiles. The second picture shows examples of optimal alignments for each Garden level for mutations from 2 different parents (example: Cronerice from Baker’s Wheat and Thumbcorn). Empty squares indicate locations for potential mutations. Green squares (labeled with a “G”) indicate planted crops. The above picture to the left shows examples of optimal plant alignments for each Garden level when trying to mutate a new crop from 2 parents of the same species (example: Thumbcorn from 2 Baker’s Wheats). See the species section below for a complete list of all mutation conditions. Additionally, certain mutations may also be prevented by having too many of a certain species adjacent to a slot (e.g. Most mutations require mature crops to trigger, but there are some exceptions. In general, the actual number is close, but not equal, to the base chance and can be approximately tripled. The exact probability can be calculated from random list mechanism. For example, if there are two adjacent Baker’s Wheat, the empty plot may produce another Baker’s Wheat or a random mutation: either a Thumbcorn or a Bakeberry. If there is an empty plot, it has a chance to start growing a plant based on the adjacent (orthogonal and diagonal) plots. However, using Ctrl+Shift+Click is fine, since it only harvests mature instances of plants, rather than the entire garden. When trying to unlock these 2 plants, DO NOT use the Harvest All tool, as it will harvest any newly spawned Crumbspore & Brown Mold along with everything else without adding their seeds to your collection. Most new species appear as a result of mutations (created by having two or more parent crops adjacent to an empty plot), but the two basic species of fungi (Crumbspore and Brown Mold) can be found as a result of manually harvesting Meddleweed (older = higher chance). These two plants are the most fundamental species of the Garden: Baker’s Wheat is the basis for regular plants, while Meddleweed is the basis of fungi. By leaving garden plots empty, Meddleweed may also appear. Otherwise, you are unable to get this shadow achievement.Initially, the Garden only has one seed available, that being Baker’s Wheat. If the number below it is more than 0, click on the cookie next to the "Reincarnate" button immediately, press the text "Born Again", then click the "Reincarnate" button.
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